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Concourse of the Forces
Part 4 by Israel Regardie
Key entry by Fr. Nachash
Ur‘us-Hadit Camp, O.T.O.
Completed 4-1-91 e.v.
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PART FOUR
THE CONCOURSE OF THE FORCES
ENOCHIAN OR ROSICRUCIAN CHESS
From The Golden Dawn by Israel Regardie
(c) 1971 by Llewellyn Publications
This is one of the sub-divisions of the Angelic system of Tablets about which,
sad to say, very little can be said. No one in the Order, or my Temple, seemed
to know anything about it. Whether this same condition applies to other Temples
is hard to say, though, from conversation with certain of the Adepti of those
Temples, I gather the same conditions there prevailed. Nothing that was of
practical value, as throwing any light on the nature and function of the game,
was thrown on the subject by any of the Order members within the sphere of my
acquaintance. It is probable that the knowledge of this system died with the
early members. All that I ever heard were fulsome praises of its remarkable
divinatory capacity, together with quite a few amusing comments by those who
mani-festly knew nothing about it, though no precise indication was conveyed as
to its procedure. On two of three occasions I have asked Adepti of the rank of
7=4 to play a game with me using my chess pieces and boards, though each
politely backed out of the invitation. Also the unmounted state of the Order
chess-pieces was a clear indication that they had never and could never have
been employed--like other aspects of the Order teaching. And the actual
documents on the subject that were shown to me were vague and obviously
incomplete, giving no indication as to the true nature of this matter. No doubt
it was intended, by those who wrote the papers and devised the system, that the
Adepti should apply his own in-genuity to the bare-bones provided of the game,
and formulate from that skeleton outline, as from the Enochian Tablets
themselves, a complete system of initiation, and a profound magical philosophy.
It is not there-fore my intention to say very much about Rosicrucian chess,
although it can be stated that the perspicacious student will divine ideas of
great import and discover a depth of magical significance hidden under the cloak
of an apparently trivial game.
However, the student who has mastered the foregoing sections of the Book of the
Concourse of the Forces will no doubt be able to divine the re-lationship
existing between the profundities of the Enochian Tablets and this chess-game.
It will have been necessary as a preliminary step to have become perfectly
familiar with the attributions of the Squares, so that any pyramid can be built
up instantaneously in the imagination too. By this, I mean, that while playing
a chess-game, the movement of a piece from one square to another should provide
much material for thought, for the squares on the boards, as on the Tablets, may
be formulated as Pyra-mids. Some experience, also in employing the Pyramids for
skrying in the Spirit-Vision will be required before any real appreciation of
Enochian chess can be acquired.
In this game, the pieces are Egyptian god-forms, and the boards are cer-tain
adaptations of the Enochian Tablets. The Tablet of Union, however, is not used.
Tablets are reproduced as Chess-boards minus the Great Cen-tral Cross, the
Sephirotic Cross, and the Kerubic Squares over the Calvary Cross in each Lesser
Angle. This leaves only the Servient squares in each of the Four Lesser
Angles--sixteen in number, which gives us sixty-four squares per board--the
number of squares in the ordinary chess-board.
One of the papers written by Greatly Honoured Frater N.O.M., gives a short
history of Chess as it was derived from the Indian Chaturanga, the Persian
Shatranji, and the Arabic Chess. But since it contains very litle that is of any
practical import, I have thought better not to include it.
A few words now as to the nature of the Boards. The Boards consist of the purely
elemental part of each Tablet. There is nothing in the symbolic structure of the
Board to suggest the operation of the Spirit in any of its aspects through the
Elements. This operation of the Spirit and its potencies, however, is indicated
not by the squares, but by the pieces and their movements over the board.
To be of any real magical value, the board should be a sort of Talisman or
Flashing Tablet. That is, it should be fully painted, showing all the triangles
of the Pyramids as brightly and as flashingly as possible. The little flat
squares shown at the summit of the Pyramid, indicating the throne of the
god-form, are not necessary on these boards. The triangles are completely
formed, and the resulting pyramidal shape is not truncated. The four Angles of
each Tablet will thus stand out quite brightly, since the elemental colour of
the quarter will show its nature, even though the triangles of yellow, blue,
black and red will jostle each other by cheek and jowl. When fully painted, the
board is most impressive as a flashing Tablet. The student may know he has done
his work properly when there appear white flashings at the angles of the
squares. This is important, for the object of a flashing Tablet is to attract an
appropriate type of force. And if these chess-boards are made as Flashing
Tablets, they will automatically attract force and their utilisation will become
the more significant. In brief, each square is, as it were, the name and
symbolic address of a different Angelic force. The flashing squares will attract
the commencement of the operation of that type of Angelic power, and the
movement of the Chess God-forms over the squares may produce even bright-er
flashes and indicate the operation of the divine forces therein. With these
hints the student is left to work this out for himself.
There will be, in short, four different Boards. Each is representative of one of
the Four Quadrangles or Watch-towers of the Elements, and the Angelic Names on
the latter will be implied on the Boards even although no letters or Names are
painted on them. The use of any of the four Boards will depend upon the
particular purposes, and the attributions of Elements as in the diverse schemes
of Divination will determine which of the four boards must be used at any given
time. In Tarot, the Element of Air, the Sword suit, indicates Sickness and
Sorrow and unhappiness gen-erally. Hence, in Enochian chess, for divining for
some such question as touches upon trouble or unhappiness the Air Board would be
employed. The Fire Board will represent the Tarot suit of Wands, implying
swiftness, energy, activity. The Water Board indicates the Tarot suit of Cups of
pleasure, happiness, merry-making, and marriage. The Earth Board will refer to
all material plane matters of money, work, employment, occupa-tion, and so
forth.
The Four Boards of the Rosicrucuian game, although different, neverthe-less
agree in certain particulars. In each board it is convenient to speak of the
arrangement of the Lesser Angles as an Upper and Lower Rank--Air and Water
forming the Upper Rank, and Earth and Fire the Lower.
It is evident that the columns of the one Rank are continuous with those of the
other; and in this continuity a certain regular rule is observable. Every
column of eight squares commencing in the Upper Rank is continued below by a
column of the opposite Element.
Thus the Fiery columns below invariably stand on the Watery columns; the Watery
on the Fiery; the Airy on the Earthy; and the Earthy on the Airy.
A different arrangement of the horizontal Files or Ranks of Squares is
observable, and there is a difference in the Upper and Lower Tablets.
In the Upper Tablets the Kerubic Rank of squares is continuous with the
Elemental Rank; and the Cardinal is continuous with the Common sign Rank,
whereas in the lower Tablets of Earth and Fire the various Ranks--Keru-bic,
Cardinal, etc., are continuous right across the board.
The pieces employed are, as previously remarked, Egyptian God-forms. A full set
of chess-pieces numbers twenty men and sixteen pawns. (Note the possible
relationship of the thirty-six pieces to the thirty-six decante cards of the
Tarot.) The game is played by four players, representing the Four Lesser Angles
of the Board, thus giving each player one set of five pieces and four pawns. The
five pieces represent the operation of the Spirit and Four Elemental Rulers--the
Five points of the Pentagram, the five letters of YHShVH, and the Tarot Ace and
Court Cards. The pawns are their servants or vice-gerents. Strictly to be in
order, each of the twenty principle pieces represents a different God-form,
thus:
|
FIRE SET |
AIR SET |
|||
| King | Kneph | King | Socharis | |
| Knight | Ra | Knight | Seb | |
| Queen | Sati-Ashtoreth | Queen | Knousou Pekht | |
| Bishop | Toum | Bishop | Shu Zoan | |
| Castle | Anouke | Castle | Tharpeshist | |
|
WATER SET |
EARTH SET |
|||
| King | Ptah | King | Osiris | |
| Knight | Sebek | Knight | Horus | |
| Queen | Thouerist | Queen | Isis | |
| Bishop | Hapimon | Bishop | Aroueris | |
| Castle | Shooeu-tha-ist | Castle | Nephthys | |
However, this tends to confusion, creating in practice far too complex a game.
It will be found that four sets of the same five god-forms will suffice. There
are only five major god-forms, the others being variations or different aspects
of those types. These are:
Osiris, bearing crook, scourge, Phoenix wand. he is represented as sitting on a
throne, silent unmoving. He is the King and represents Spirit, the operation of
the Great Cross in the Tablets. He corre-sponds to the Ace in Tarot, the
root-force of any element.
Horus, a God with Hawk's head, double mitre, and standing upright, as though to
stride forward. He is the Knight of Enochian Chess and represents the operation
of the ten-squared Sephirotic Cross in the Fire Angle of any Tablet or Board,
and corresponds to the King in the Tarot, the figure astride a horse.
Isis, an enthroned Goddess with a Throne symbol mounted on the vulture
head-dress. In Rosicrucian Chess, Isis is the Queen, and represents the
operation of the Sephirotic Cross in the Water Angle of any Tablet. She
corresponds to the Tarot Queen who is shown seated on a throne.
Aroueris, a human shaped God, with a double mitre. He is Bishop in Enochian
chess, and his form is that of a standing figure, to indicate his swift action.
He represents the operation of the Sephirotic Cross in the Airy Angle of any
Tablet, and represents the Prince or Knight of the Tarot--the figure driving a
chariot.
Nephthys, a Goddess with an Altar or Crescent symbol above the vulture
head-dress. She is the Castle or Rook of the Chess game. This piece is always
represented as somewhat larger than the others, and is enclosed within a
rectangle frame, within which she is enthroned. Her office is the representation
of the operation of the Sephirotic Cross in the Earth Angle of any Tablet, and
repre-sents the Princess or Knave of the Tarot--the Amazon figure who stands
alone.
These are the five principle forms used for each of the four angles of the
Board. Some differences should be made in the tone of the colouring of the front
or face of the piece to indicate its angle on the board. Coloured bands may
suffice for this purpose. Moreover the back of the piece--for it is customary to
use flat pieces, not round as in ordinary chess--should be painted in the
appropriate colour of the element it represents so as to avoid confusion in the
recognition of its power. Thus the back of the King, as Osiris form, should be
painted white to represent Spirit, and this rule applies to all four Kings in
the four Angles. The Knight, Horus, should be coloured red. The Queen, Isis,
should be be blue; the Bishop, Aroueris, yellow, and the Castle, Nephythys,
should be black and set in a large frame. Each piece should be cut about three
inches high.
For practical use, these pieces should be mounted on square wooden bases, and
those bases painted in different colours. It will be by the bases that their
place on the board may be recognised. For example, there are four sets of Chess
pieces to be set out in the four corners of the board. Each piece is more or
less like its corresponding piece in some on of the other corners. The pieces
placed in the Air quarter of the board, there-fore, will be mounted on yellow
bases. Those in the Water Angle will have blue bases. The pieces in the Earth
Angle will have black bases, and those in the Fire quarter will have red bases.
Thus, as in the Four Angelic Tablets, there results a minute sub-division of the
sub-elements of the Tablet. There will be an Osiris piece, a King with a white
back, on a yellow base, indicating that he is a King, belonging to the Air
Angle. He represnts the sub-element of Spirit of Air, the most spiritual and
subtle phase of that element, the Tarot Ace of Swords. A King with a blue base
indicating his place in the Watery Angle. A Queen, an Isis figure with a blue
back, set on a red base, shows that she is the Queen of the Fire Angle,
representing the Watery Aspect of the Fire sub-element of any Tablet, the Queen
of Wands. A Bishop, yellow backed, mounted on a black base, shows that he
belongs to the Earth Angle, as against a Bishop with a yellow base whose place
is in the Air Angle and who, therefore, corresponds to the Prince of Swords in
the Tarot pack. And so forth for the rest.
With but one or two slight exceptions, the pieces move exactly as do the
corresponding pieces in Chess. The Queen here does not have the full liberty of
the board as she does normally, nor is she the most powerful piece on the board.
Here she can only move to every third square. This she can make in any
direction, horizontally, vertically, or diagonally--but only three squares at a
time. She can leap over intervening squares, and take pieces on the third square
from whereever she stands. The other exception is that no Castling is permitted.
The Pawns in this Enochian chess represnt the God-forms of the four sons of
Horus, the Canopic Gods. Their attributions are:
Fire. Kabexnuv, mummy-shaped, awk-headed, the Knight's pawn.
Water. Tmoumathph, mummy-shaped, dog's head, Queen's pawn.
Air. Ahephi, mummy-shaped, ape-headed, the Bishop's pawn.
Earth. Ameshet, mummy-shaped, human-headed, the Castle's pawn.
The same rule for colouring the other pieces applies to the pawns. Their backs
should be painted in the colour of the piece they serve. Thus the back of the
Knight's pawn will be painted the colour of the Knight, red. The base will be
coloured according to the Lesser Angle in which it is placed. So that in each of
the Four Angles you will have four pawns on bases in the colour of its
sub-element. The Airy Angle, for example, will have four pawns mounted on yellow
bases. Those pawns will have four different coloured backs to indicate the
piece, and therefore the element, which they represent and serve.
The pawn moves only one square at a time, and not two for the first move as in
modern chess. The rule of en passant does not apply here, although the regular
method of taking with pawn, via the diagonal, either to right or left, holds
equally well.
It will be noted that the King has no pawns. Since he is Osiris, the other four
pieces and their pawns are his persoanl servants and vice-gerents. His place on
the board is always on the corner of the Lesser Angle, where the corresponding
Letters of the Tetragrammaton would be placed on the Angelic Tablets. On the
four corners of the board as a whole, therefore, will be found the Four Kings.
Identical in every way, they yet differ in the colour of their bases, the colour
of the Angle which they rule. Some variation might be made as to the posture of
the God. For instance, the Fire King could be cut as a standing figure, the
Water King sitting, and so forth. Let it be noted that on the corner squares,
two pieces will always be found. The King and the piece corre-sponding to the
Letter of the Angle will occupy the same square.
A piece or pawn threatening, that is giving check, to the corner square also
checks the King as well as whatever other piece happens to be upon that square.
In setting up the pieces for play, the rule of Tetragrammaton on the Kerubic
Square of the Tablets, has application. That is, the order in which the letters
of the Name YHVH are placed on the uppermost squares of the Servient Squares of
any Lesser Angle, as reflected from the Kerubic Squares above, also govern the
placing of the pieces. The Bishop will be placed on the Vau Square, the Queen on
the Heh Square, the Castle on the Heh final Square, etc. The student who has
thoroughly assimilated the principles involved in the attributions of the
Enochian Tablets will find all this perfectly straightforward, and experience no
difficulty herein.
With regard to this injunction to set out the pieces on the board follow-ing the
prime player's setting, whose chessmen are arranged according to the order of
Kerubs, note that the remaining three sets of pieces are arranged, on any board,
exactly in that order regardless of the order of Kerubs in their Angle. That is
to say, if the prime player chooses an Earth of Water setting, his pieces will
be set out: King and Castle on the corner square, then follow the Knight, Queen,
and Bishop. The other three sets of Air, Water and Fire pieces on that board,
are set out precisely in that order, either horizontally or vertically as the
case
may be.
It thus follows that there may result sixteen possible arrangements of pieces.
That is, since there are four Kerubic ranks on each board, and there are four
seperate boards, the chess-pieces may be arranged on the board in sixteen
different settings. The reason for any particular setting--if divination is the
motive for play--must depend on the prime player's synthetic grasp of the Order
teaching. Let him remember that there are sixteen figures of Geomancy, each with
a special and specific divinatory value. It should be remembered that these
Geomantic figures are each under the influence of a Zodiacal genius and a
planterary ruler. Not only so, but each is attributed to a Hebrew letter,
therefore a corresponding Tarot Trump, with its allocation to a sign and a
constella-tion in the heavens with all the hierarchical ideas that the latter
implies. Thus the playing of this game resumes the whole philosophy of Magic.
The prime player must be guided in his selection of boards not only by choice of
element as previously described, but by any one of these six-teen root
significations of Geomancy. For each one of these sixteen figures may be applied
to the sixteen Lesser Angles of the Enochian Tablets and chess-boards. So that
each angle comes under the operation of a Geomantic ruler and genius, and under
the dominion of that portion of the starry heavens corresponding to its Tarot
trump. The method of attri-buting the figures to the Angles is identical with
the process described for the squares of both columns and ranks in the Lesser
Angles. Thus the Airy Lesser Angle of the Air Chess-board would be Mutable
(Airy) Air, referred to the Zodiacal sign Gemini, and hence to the Geomantic
figure of Albus, which is a mercurial figure under the presidency of
Taphthar-tharath. The Watery Angle of the Air Tablet would be Kerubic or Fixed
(Watery) Air, which is the Sign Aquarius, and the Geomantic figure of Tristitia,
attributed to Saturn, and the ruler over it is Zazel. The Earthy Angles of the
Air Tablet, is elemental Air, referred to the Geomantic figure of Fortuna Minor,
also a solar or Leo figure, ruled by Sorath. The fiery Angle is Cardinal Air,
the Zodiacal Sign of Libra, and Puella would be the Geomantic figure, with a
Venusian nature, ruled by Kedemel.
The same principle is involved in allocating the Geomantic figures to the other
Tablets and angles. The magical and divinatory value of the Geo-mantic figures
must therefore decide the choice of Chess-boards and Lesser Angle settings.
The yellow and red men are so placed that they advance to the attack of the
black and the blue respectively by the columns; while the latter advance by the
ranks. That is, the Actives are shown as a vertical force, while the passives
are shown operating horizontally, shewing the Cross of Life, corresponding to
the forces of the Court Cards and the Zodiacal Trumps in the Tarot.
The central squares of the board contain the 16 signs that are allotted to each
Lesser Angle. And it is only from these 16 squares that the pieces--except the
Rook and the King--develop their full influence or defensive force.
The Watery and Airy Boards are counterparts of each other, so far as the
arrangement of the signs, etc., of the squares are concerned. And the same is
true as regards the Earth and Fire Boards. Every Board has its uppermost and
lowermost ranks of the passive or female element; and its two central ranks are
of the active or male element.
The most striking difference between the Air and Water, and the Earth and Fire
Boards is in the fact that in the former the ranks are broken, whereas in the
latter they are not only continuous across each board, but they are continuous
right across both boards when in situ. To this is due the greater balance and
eveness seen in the play of the pieces in the lower boards.
-oOo-
SETTING OF THE ENOCHIAN CHESS-MEN
FOLLOWING THE AIR ANGLE OF THE FIRE TABLET
(The arrows indicate direction of play)
AIR ANGLE WATER ANGLE
<<<<<<<<<<<<<<<<<<<<<<<
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EARTH ANGLE FIRE ANGLE